Pit to Hell: a pit in the center of the map with a long drop that ends in Hell.Chapel: a small white building containing a wooden platform with some steps, which is the spawn point of a rare magic spell.To the left is the Chicken Wire Building's perch and some stairs that lead to the Chapel to the right are two doors that both lead to the Corridor. Second Yard: an open area in-between the center of the map and the First Yard.Going left leads to the Pit to Hell going right leads to the Graveyard, with the option of going up some stairs to a second floor with a vantage point over the area. The right door takes players to the Corridor, which offers a side access to the Second Yard and keeps going, ending on two signs, one pointing left and one pointing right.The middle door is a simple S-shaped corridor that leads to the Second Yard.It offers access to a perch overseeing the Second Yard and a doorway to the building guarding the Castle Bridge. The left door leads players to the Chicken Wire Building, a building with a team-colored interior.From here, players have three doors they can take. First Yard: the area directly outside the Spawn.Spawn: a large room with three exits, two lower ones with a resupply cabinet in-between them, and an upper one with its own cabinet on the right. The locations are described from RED's perspective from spawn to point, and are mirrored for BLU. During the Witching Hour, magic spells appear across the map, as well as portals to Dracula's Castle, where the delivery zone is. Several cues indicate its start and end, including the player's camera shaking (which increases in intensity the closer they are to the center), an announcement from Dracula, and the presence of bats flying off into the night sky. ↑ " Ah! Look! There's a mask there!!! It's the Sun's Mask!" - Kafei, Majora's Mask.The Witching Hour occurs every time a set amount of time passes.He will show up." - Kafei, Majora's Mask. The only way in is to wait for Sakon to arrive. ↑ " His storage for the things he's stolen is on the other side of this rock door.I made a promise to her that I would bring the wedding mask and greet her." - Kafei, Majora's Mask. I know Anju is worried.but I can't go out yet. I was targeted because of what I had been turned into. ↑ " Before my wedding ceremony I was quite happy.But on the way, my precious mask -a wedding ceremony mask-was stolen from me by some prancing man with a grinning face!" - Kafei, Majora's Mask. ↑ " I was turned into this by a strange imp wearing a mask.He came to the shop last night, and I followed him." - Kafei, Majora's Mask. ↑ " He's using this place as his safe house for keeping his stolen goods.↑ " Sakon's Hideout Protected by impenetrable security!" - Sign, Majora's Mask.If the two clear all the rooms quickly enough, they can save the mask from falling in the hole. Kafei must press the blue switches, which enable Link to be able to fight, and once the enemies are dead, the two can advanced to the next room. Link must team up with Kafei, in which Kafei tackles the various block puzzles and Link fights off the hordes enemies. The cursed boy presses the switch in a hope to obtain the mask but instead starts the conveyor belt, that is seemingly heading for bottomless pit. Kafei spots the Sun's Mask, which is placed in a container on a conveyor belt of sorts. They find the inner grounds to be laced with traps and obstacles. Once the giant door has been opened, both Link and Kafei quickly pursue the thief inside. Link must hide behind the rock with Kafei and wait for Sakon to reveal the entrance to the hideout. On the Final Day, once Kafei spots Sakon walking out of the Curiosity Shop, he pursues him and tells Link that he is going to wait for the thief to arrive. Instead, he waits in the Back Room of the Curiosity Shop near the Laundry Pool, snooping at the customers of the shop for any signs of the thief. The Couple's Mask cannot be complete without both the Sun's Mask and Moon's Mask, so Kafei cannot bear to go see his love. Kafei had previously been cursed to fit the body of a child by the Skull Kid and, before his wedding with Anju, had the Sun's Mask stolen from him by Sakon. Link comes upon on this location during the Anju and Kafei side quest. Within the hideout itself, there lies several traps and puzzles. The hideout camouflages into the land as a large rock acts as a door. It is the home to the troublesome thief, Sakon, who uses it as a secret hideout to, seemingly, store his stolen goods. More specifically, it is located to the south eastern section of Ikana Canyon, along the river. It is situated within the final region of the game, Ikana. Sakon's Hideout is a location featured in Majora's Mask.
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